Power: Can take two turns in a row. Activate anytime during first turn.
Power Bars: 3
Charge Rate: 3.0 / 3.0
Chen
Power: Doubles the value of a reach. Normal reach becomes two yaku, and double reach (reaching on the first turn) becomes four yaku. Activate when reaching.
Power Bars: 2
Charge Rate: 1.6 / 3.0
Cirno
Power: Picks one player at random (including herself) who must discard every tile they draw for four turns.
Power Bars: 2
Charge Rate: 1.8 / 3.0
Daiyousei
Power: Discards hand and draws a new one from the wall. Old tiles are removed from play. Can only be activated on your first turn. (needs verification)
Power Bars: 1
Charge Rate: 1.8 / 3.0
Eirin Yagokoro
Power:
Power Bars: 1
Charge Rate: 2.0 / 3.0
Flandre Scarlet
Power: Guaranteed to draw Wind tiles for the next X turns. (need verification)
Power Bars: 1
Charge Rate: 1.2 / 3.0
Hieda no Akyu
Power:
Power Bars: 1
Charge Rate: 1.2 / 3.0
Hina Kagiyama
Power:
Power Bars: 1
Charge Rate: 1.8 / 3.0
Hong Meiling
Power:
Power Bars: 1
Charge Rate: 1.5 / 3.0
Iku Nagae
Power:
Power Bars: 1
Charge Rate: 1.1 / 3.0
Kaguya Houraisan
Power: Draws dora tiles for the next two turns, assuming it is conceivable they could be drawn (you don't get anything if none are left in the wall).
Power Bars: 1
Charge Rate: 2.0 / 3.0
Kanako Yasaka
Power:
Power Bars: 1
Charge Rate: 1.7 / 3.0
Keine Kamishirasawa
Power: Reduces the magic meter of an opponent by a certain amount.
Power Bars: 1
Charge Rate: 1.8 / 3.0
Keine Kamishirasawa (EX)
Power:
Power Bars: 1
Charge Rate: 2.2 / 3.0
Kisume
Power: Activates when she wins off a discard from someone else. That person is ... affected in some way next round. (needs information)
Power Bars: 1
Charge Rate: 1.6 / 3.0
Koakuma
Power: Replace 3 tiles from your starting hand on turn 1. (needs information)
Power Bars: 1
Charge Rate: 1.9 / 3.0
Koishi Komeiji
Power:
Power Bars: 1
Charge Rate: 1.8 / 3.0
Komachi Onozuka
Power: Scrambles all other players' power bars by a random amount - you might increase their bar as well as decrease it.
Power Bars: 2
Charge Rate: 2.0 / 3.0
Letty Whiterock
Power:
Power Bars: 3
Charge Rate: 2.8 / 3.0
Lily White
Power: Switches a random tile in your hand with a tile you select from your discard pile.
Power Bars: 1
Charge Rate: 1.4 / 3.0
Lunasa Prismriver
Power: Unflips a Dora tile (counters Merlin's power). (needs information)
Power Bars: 1
Charge Rate: 2.4 / 3.0
Luna Child
Power:
Power Bars: 2
Charge Rate: 1.9 / 3.0
Lyrica Prismriver
Power:
Power Bars: 3
Charge Rate: 2.7 / 3.0
Maribel Han
Power:
Power Bars: 2
Charge Rate: 1.6 / 3.0
Marisa Kirisame
Power: Picks one tile type (i.e. 5 of Bamboos, Red Dragon, etc) in your hand and turns it red, making it a dora tile and worth one yaku. If you have multiple of this tile, all will be turned red.
Power Bars: 2
Charge Rate: 2.0 / 3.0
Maybell
Power:
Power Bars: 2
Charge Rate: 2.0 / 3.0
Medicine Melancholy
Power:
Power Bars: 1
Charge Rate: 1.4 / 3.0
Merlin Prismriver
Power: Reveals another dora tile, as if a quad had been declared.
Power Bars: 2
Charge Rate: 1.6 / 3.0
Minoriko Aki
Power:
Power Bars: 2
Charge Rate: 2.0 / 3.0
Mokou no Fujiwara
Power:
Power Bars: 1
Charge Rate: 2.0 / 3.0
Momiji Inubashiri
Power:
Power Bars: 1
Charge Rate: 2.2 / 3.0
Mystia Lorelei
Power: Prevents all players from seeing any hand but their own for X turns. (needs information)
Power Bars: 2
Charge Rate: 1.6 / 3.0
Nitori Kawashiro
Power: Discards her tiles face down for X turns. (needs information)
Power Bars: 1
Charge Rate: 2.2 / 3.0
Patchouli Knowledge
Power:
Power Bars: 1
Charge Rate: 1.3 / 3.0
Parsee Mizuhashi
Power:
Power Bars: 1
Charge Rate: 1.7 / 3.0
Ran Yakumo
Power:
Power Bars: 1
Charge Rate: 1.5 / 3.0
Reimu Hakurei
Power: For the next 6 turns, players cannot Ron off your discards.
Power Bars: 1
Charge Rate: 1.3 / 3.0
Remilia Scarlet
Power: Turn 1~4 tiles in your hand into Red Dora tiles. Works even for Word tiles (e.g. Chun, East)
Power Bars: 1
Charge Rate: 1.1 / 3.0
Reisen
Power:
Power Bars: 1
Charge Rate: 1.2 / 3.0
Reisen U. Inaba
Power: Neutralizes any red tiles, making them normal tiles and no longer dora tiles.
Power Bars: 1
Charge Rate: 2.2 / 3.0
Renko Usami
Power: Imposes a time limit on every action performed, starting at 10 seconds and reducing by 2 seconds for every successive use of the power. The time limit lasts until the end of the round.
Power Bars: 3
Charge Rate: 2.4 / 3.0
Rin Kaenbyou
Power: Replaces a tile in her hand with one from her discard pool (need information)
Power Bars: 1
Charge Rate: 2.0 / 3.0
Rinnosuke Morichika
Power: An exclamation mark will appear over any tiles in your hand that will cause another player to win. Essentially, a warning to prevent you from dealing into other players' hands. (Only one turn duration?)
Power Bars: 3
Charge Rate: 2.4 / 3.0
Rumia
Power: Hides her hand and discard pile for X turns. (needs information)
Power Bars: 2
Charge Rate: 1.6 / 3.0
Sakuya Izayoi
Power: Can select three tiles from her hand and shuffle them back into the wall, recieving three different tiles. (needs confirmation)
Power Bars: 1
Charge Rate: 1.2 / 3.0
Satori Komeiji
Power: Reveals one player's hand at random. The tiles will stay revealed for the rest of the hand; however, any new tiles they draw will be hidden from view. They will, however, be placed in the correct order, so the tile can be inferred. (for example, a hidden tile between a 1 of Bamboos and a 3 of Bamboos is either the 1, 2, or 3 of Bamboos)
Power Bars: 3
Charge Rate: 1.2 / 3.0
Sanae Kochiya
Power:
Power Bars: 1
Charge Rate: 1.4 / 3.0
Shikieki Yamaxanadu
Power:
Power Bars: 1
Charge Rate: 1.7 / 3.0
Shinki
Power:
Power Bars: 1
Charge Rate: 1.1 / 3.0
Shizuha Aki
Power:
Power Bars: 2
Charge Rate: 2.0 / 3.0
Star Sapphire
Power:
Power Bars: 1
Charge Rate: 1.2 / 3.0
Suika Ibuki
Power:
Power Bars: 1
Charge Rate: 1.2 / 3.0
Suwako Moriya
Power:
Power Bars: 2
Charge Rate: 1.6 / 3.0
Tenshi Hinanai
Power: Switches out the currently displayed dora tiles for different dora tiles.
Power Bars: 2
Charge Rate: 2.6 / 3.0
Tewi Inaba
Power: If in tenpai, this ability will cause her to win by Ron or Tsumo.
Power Bars: 1
Charge Rate: 1.4 / 3.0
Utsuho Reiuji
Power:
Power Bars: 1
Charge Rate: 1.5 / 3.0
Wriggle Nightbug
Power: Switches one dora tile with another random dora tile.
Power Bars: 2
Charge Rate: 1.3 / 3.0
Yamame Kurodane
Power: Binds one tile to your hand, such that it cannot be discarded for the rest of the round. You can form melds with them though (Chi, Pon, Kan).
Power Bars: 2
Charge Rate: 1.5 / 3.0
Youmu Konpaku
Power: Nobody can call Chi, Pon or Kan for the next X turns. (need information)
Power Bars: 1
Charge Rate: 1.8 / 3.0
Yugi Hoshiguma
Power:
Power Bars: 1
Charge Rate: 2.6 / 3.0
Yuka Kazumi
Power:
Power Bars: 1
Charge Rate: 1.6 / 3.0
Yukari Yakumo
Power: Removes the next 8 tiles from the wall, putting them out of play (effectively shortening the length of the game).
Power Bars: 2
Charge Rate: 2.2 / 3.0
Yuyuko Saigyouji
Power:
Power Bars: 1
Charge Rate: 2.6 / 3.0
ZUN
Power:
Power Bars: 1
Charge Rate:
Notes: ZUN is not a playable character, instead only featuring in the Uwabami Breakers storyline.