- Return to Touhou Pocket Wars Evolution
Ace System
The Ace system is a percentage bonus that will apply to any character who has be used over 100 times. The amount points you get for the system is based off how many achievements you have completed. The achievements are as follows:
- - Use all characters
- - Achieve S Rank
- - Use character slot machines (from the shop) over 30 times
- - Use the spell card slot machines over 100 times
- - Win 10 matches in a row
- - Any one of the spell cards reaches lv10
- - Any one of the characters reaches lv500
- - Win the Gensokyo Cup
- - Win the ZUN cup
- - Have your money at 100000.
- - Complete story mode
- - Give gifts to any characters over 50 times
- - Any one of the Assist level reaches maximum
- - Deal 9999 damage or more to an enemy
- - Perform a Union spellcard
- - Reform any figurine three times
- - Unlock EX rank battle
- - Complete all three grades of Special Cups
- - Collect all ENV Spheres
- - Collect all equipment
Unlockables
- Several avatars for your gacha can be unlocked by matching avatar cards in the quiz puzzles. Some avatars however requires you to complete dream events and complete King's Game challenge for that character.
- Completing the story mode once will unlock the Music Room in the title screen.
- You will unlock EX rank battles by completely depleting 20/32 rival's affection to 0.
- Depleting 30/32 rival's affection to 0 on the other hand would unlock the Phantasm rank battles.
Fun Facts
- By winning the King's Game against Reisen, you would notice that in her Spellcard Setting profile, there would be a question mark on the lower right of the screen. Click it for a surprise.
Spellcards
Spellcards are leveled up by fusing 2 spell cards of the same kind together only the first spellcard gets leveled. If you fuse say a level 1 spellcard(1st) and use any other level (1-10) spellcard you gain a level 2 spellcard. Which means no matter what you do the first picked spellcard only gains one level. Do note that the level 2 spellcard here gains only random added effects such as a level 2 spellcard.
Possible gains per level:
- Added attack power
- Added Hit rate
- Added critical rate
- Improved Support/Special effects
- Increased/Decreased mp cost
Also, take note when leveling spellcards the amount of gains per level are not fixed and are randomized.
Level 10 spellcards are considered "mastered" when these cards are used there is a small chance that a character will have a ! moment before the excecute the card. When this happens a spellcard gets some added effects, see above for gains. These ! moments will continue until a spellcard has reached its cap and cannot further gain effects. Most spellcards that increase/decrease mp cost have their level 10 mp cost permanent.