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Personal Data

Stats Fairly well-rounded. Good HP and physical defense, high POT, but only average damage output
Usage Capable of both offense and defense. Has light magic and healing spells. Her Barrier-type spells are unique to her.
Default Lives 8
Default Bombs 4
Equipment Types Swords, Spears, Staves, Gohei, M Armor
Natural Elements Neutral to all
Commander Bonus Take 5% less damage from magic
Last Word "Hakurei Healing Border" Provides a large amount of healing to the whole party
Support Spell 1 Hakurei Border (1 Bomb, need Fantasy Seal equipped on Reimu) Reduce incoming damage by 20%
Support Spell 2 Fantasy Seal Explosion (3 Bombs) Ally attacks gain "Exorcism" property

Spell List

Level Name Category Costs Cooldown Effect
1 Homing Amulet Light 2 MP 0 Single-target Light attack
1 Persuasion Needle Light 3 MP 0 Single-target Light attack
1 Ofuda of Healing Healing 7 MP 1 Removes "Permanent" type effects off one ally
1 Fantasy Seal Light 18 MP, 1 Bomb 3 (Spellcard) All-target high Light damage
1 Spiritual Charm Healing 8 MP, 1 Bomb 1 (Spellcard) Large heal for one ally
1 Fantasy Heaven Light 30 MP, 3 Bombs 6 (Spellcard) All-target high Light damage
4 Evil Sealing Circle Barrier 10 MP, 1 Bomb 2 (Spellcard) Nullifies one of the following: Permanent effects, Variety effects, or damage (one turn)
6 Extermination Light 6 MP 1 Area Light attack
13 Fantasy Seal Flash Light 20 MP, 1 Bomb 2 (Spellcard) All-target moderate Light damage
15 Youkai Buster Light 6 MP, 1 Bomb 6 Row-target Light damage
Gohei 1 Shock Blow Blunt 3 MP 0 Slightly stronger attack; might inflict Sleep
Gohei 3 Grand Slam Blunt 12 MP 0 Wide-area attack
Gohei 7 Temple Crush Blunt 6 MP 0 Stronger attack, inflicts Attack Down
Gohei 13 Deplorable Hit Blunt 9 MP 0 ????
Gohei 25 Total Destruction Blunt 21 MP 2 Very strong attack, instant death chance; wide area.

Skill Trees

Spirit Attack
Enhances Reimu's light abilities and Spirit spells
ABP Effect
1 Light Land effects +10%
2 Light Resistance +1
3 Spirit Sign card cooldown -1
5 Regular danmaku cooldown -1
7 Light Land effects +25%
10 Spirit Sign card damage +10%
13 Spirit Sign card cast speed +10%
16 Light Resistance +2
20 Light Land effects +50%
25 Spirit Sign card damage +20%, Bomb +1, Spirit Sign attacks ignore Reflect/Shield
Barriers
Boosts Reimu's defensive spells and Persuasion Needle
ABP Effect
1 Fantasy Sign card cooldown -1
2 Fantasy Sign card cast speed +100%
3 Healing spell effect +33%
5 Persuasion Needle power +10%
7 Stat Ups inflicted will remove Stat Downs
10 Barrier Spellcards strengthened
13 Persuasion Needle power +20%
16 Healing spells cure Permanent effects. Healing spells have 0 Cooldown.
20 Fantasy Sign card cast speed +1000%
25 Healing spells gain a small area of effect
Exorcism
Increases offensive capabilities
ABP Effect
1 Speed +5
2 Physical Attack +10, Magical Attack +5
3 Accuracy +10
5 Critical Hit Rate + 5
7 Physical Attack +15, Magical Attack +15
10 Speed +10
13 Accuracy +20
16 Spell MP Cost -25%
20 Physical Attack +20, Magical Attack +30
25 Spells are less affected by enemy Magical Defense
Concentration
Increases defensive capabilities
ABP Effect
1 Ailment Resistance +10
2 HP +5%, MP +5%
3 Higher chance of recovering from ailment each turn
5 Bombs +1
7 HP +15%, MP +10%
10 Ailment Resistance +20
13 HP +25%, MP +15%
16 Critical Evasion +5
20 Ailment Resistance +40
25 Physical Defense +20, Bombs +2
Shared Weapon Trees
Swords
Spears
Staves
Gohei
Reimu's unique weapon type. Well-rounded.
ABP Effect
1 Gain attack "Shock Blow"
2 Physical Attack +10, Accuracy +5, Magical Attack +5, MP +10
3 Gain attack "Grand Slam"
5 Recover 1 MP per turn
7 Gain attack "Temple Crush"
10 Physical Attack +20, Accuracy +15, Magical Attack +10, MP +20
13 Gain attack "Deplorable Hit"
16 Drain 1% MP when attacking
20 Physical Attack +30, Accuracy +25, Magical Attack +20, MP +30
25 Gain attack "Total Destruction"
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