Well, I've completed the section with the Player Spellcards. Who wants to tackle the far more daunting task of the Story Mode Spellcards? --ChronoReverse 20:20, 26 Apr 2005 (PDT)
Uhm, I could if need be. I think all I have is all of easys, most of normals, some of hard, and one or two for lunatic.
--Regris
Yeah, I got all but the Lunatics, which is the problem. I don't think I'd be able to beat Lunatic with every single character. Some characters like Yuyuko simply have it really bad in Story Mode =(
--ChronoReverse 07:39, 27 Apr 2005 (PDT)
Also, hwo did you want to go about this...? Like, list what SC each character does, or list off each path or what?
--Regris
I think it'd be easiest to lay it out by character (i.e., Suika's Lunatic Path).
There isn't a spellcard practice mode and the cards are so many that it'd be a nightmare to try to match the cards to their numbers.
So maybe we could have a page for each character and a table for each difficulty level? --ChronoReverse 15:21, 27 Apr 2005 (PDT)
If you are doing a page for each character path and a table for each difficulty, you are looking at 25 spell cards times 4 dificulties times 10 character paths... That's 1000 entries!
Instead, it would probably be an easier idea to list each of the Enemy Spell Cards a character can unleash. There are many repetitions in the character paths, most notibly the final boss in 9 out of 10 paths. Suika only has 6 or 7 different types of Enemy Spell Cards she uses...
Also, are there any major changes in the way that Spell Cards behave on different difficulty levels? I'm talking drastic changes in structure, not extra bullets or damage. If not, we can save space and work by grouping the 4 difficulties of a Spell Card with 1 picture/description.
--Leviathean 20:37, 27 Apr 2005 (PDT)