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Created by Tasofro
Released 4/5/2005, Reitaisai 2005.
- Custom Levels
Super Marisa Land is an amusing doujin game starring none other than Marisa. As the name implies, the game imitates Mario to a certain degree, and if you're a hardcore Mario player you're bound to recognize a few familiar elements and sections of the map. Marisa can eat those mushrooms to grow in size of "head proportions," and special mushrooms doubles her size so that she can shoot fireballs and destroy blocks. This game has many kinds of enemies and no end to levels.
Mechanics
Point items are accumulated for grabbing boxes in the level, as well as killing enemies. Killing enemies in a combo yields more point items, e.g. 1 for the first, 2 in the second, etc. When 256 point items are accumulated, an extra Marisa is awarded and the counter resets to 0.
No points are earned in-level, but instead are accumulated at the end-of-level as follows:
Head proportion x 1000 + Point items x 100 + Time x 10 = Stage score
Each stage has a halfway point, where, if you die after this point, you restart at this point rather than at the beginning.
Head Proportion Mechanics
Similar to the mushroom system of the various Mario games, Marisa can grow between various powers that affects the way she interacts with the stages.
The various levels are:
2 -> 3 -> 4 -> 6 -> 8
2: You start here at the beginning of each stage, regardless of the previous stage. One hit at this level
and you're dead. 3: Marisa is a little bigger. She can take one hit and shrink down to 2, but aside from that and the size
difference, there is no functional difference. 4: Marisa is the same size as head proportion 3, but is now able to break bricks. 6: Marisa is able to shoot fireballs straight forward. 8: Similar to a star in Mario games, she is invincible. While invincible, Marisa naturally cannot be hurt,
and kills any enemy she touches (which comboes for the duration of her invincibility). She
can also destroy any normal block just by walking through it (note that she can still stand on them).
After the invincibility runs out, however, she returns to the head proportion 4. If you're able to
grab more red mushrooms (see below), the invincibility time stacks (ref: Extra stage 11)
Small (brown) mushrooms increase head proportion by 1, to a limit of 4. Larger (red) mushrooms double Marisa's head proportion to 4, 6, or 8.
If a proportion 6 Marisa is hit by an enemy/projectile, she shrinks to 3; 4 or 3 shrinks to 2; and at 2, dies, as mentioned above.
With Super Marisa Land patch v1.10 and higher, Alice is an available character - but she does play rather differently. For starters, she is limited to proportion 2 (any hit, as well as any mushroom, will kill her). She does get a "thrown" projectile - proportion 2 Marisa.
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