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In the Touhou shooting games, Spell Cards are used as life-saving "bombs" by playable characters, and as a source of danmaku bullet patterns by enemy characters. In Immaterial and Missing Power, Spell Cards attacks are the equivalent of "supers" in 2D fighting games (a special condition, high damage, high priority attack).

Spell Cards were probably the first known instance of a shooting game's bullet patterns being given official, personalized names. Many danmaku fans appreciated this extra touch, as it clearly showed that the developers of the Touhou series cared about the patterns as much as the fans did.

It was specified in Perfect Memento in Strict Sense that the Spell Card system was developed by Reimu, and first used in the Scarlet Mist incident. They were designed to give even weak youkai and humans a chance to win, along with give youkai a way to defe 1000 at the Hakurei Shrine in a fair duel.

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