18 March 2010
- 04:5704:57, 18 March 2010 diff hist +1 m Double Spoiler: Level 9 Spell Cards No edit summary
17 March 2010
- 06:1106:11, 17 March 2010 diff hist +70 Double Spoiler: Level 12 Spell Cards Mantle is a better fit for the card name (it's a type of cloak)
2 March 2009
6 February 2009
- 01:2501:25, 6 February 2009 diff hist −24 Subterranean Animism: Gameplay →Unlockable Features: Removed the character/team distinction, due to no solo char.
9 January 2009
- 05:2205:22, 9 January 2009 diff hist +6 m Subterranean Animism: Strategy →About Bombs: missed the long dashes
- 05:2105:21, 9 January 2009 diff hist +1,359 Subterranean Animism: Strategy →About Bombs: Rewrote the entire section to better mesh with Character Selection.
11 October 2008
- 22:5922:59, 11 October 2008 diff hist −26 Subterranean Animism: Strategy Deleted redundant piece of information; general changes that I just remembered to make.
- 22:3722:37, 11 October 2008 diff hist +242 Subterranean Animism: Strategy →About Bombs
28 August 2008
- 07:5207:52, 28 August 2008 diff hist +22 m Mountain of Faith: Strategy Just adding it to the Strategy category.
24 August 2008
- 07:5707:57, 24 August 2008 diff hist +116 Subterranean Animism: Miscellaneous →Bugs
- 05:1705:17, 24 August 2008 diff hist +6,202 N Subterranean Animism: Strategy Created article, used Imperishable Night as the base, and includes just basic stuff. Please edit what you can.
17 August 2008
- 19:3719:37, 17 August 2008 diff hist −176 Subterranean Animism: Gameplay Undo revision 50400 by Slain087 (talk) (gah, this is what I get for not reading the other sections)
- 19:3519:35, 17 August 2008 diff hist +176 Subterranean Animism: Gameplay sorry about the last one. Updated with the bit about Graze and the bar increasing because of it.
- 06:0406:04, 17 August 2008 diff hist +71 Subterranean Animism: Gameplay →Communications Gauge: -> Top number is higher than 1.