The title and menu theme.
The same old piece.
However, this time I tried to give it a bit more of a
dark and retro feel, as well as a bit of youkai.
That raining noise is a youkai mystery. No, there's
nothing wrong with your monitor or speakers, so relax.
Photo theme 1.
For this game, instead of the usual boss battle music,
I wanted it to be more casual, so I wrote this.
It has a very relaxed feel, because Aya is enjoying
herself - as if she were teasing her target.
Photo theme 2.
It's easygoing enough to seem scary and cute.
Though kidnapping and eating people is a youkai thing
to do, this cheerfulness that must have come from
somewhere is also part of the fabled tengu image.
I think this piece mixes that scariness, cuteness,
cheerfulness, and carelessness together.
Photo theme 3. Written for the middle levels.
While it feels like both the boss and Aya are having fun,
it is hard to convey the feeling of the boss being coerced.
This tune is aware of that, so while being light and bright,
it was written to also bring out the strength of the boss.
Especially the piano.
Photo theme 4. Written for the later half of the game.
I feel, deep inside, that this hints at retro Japan.
Snow, falling in the capital. A deserted night road.
But, this retro is my idea of retro...
Listening to this might make you reminisce.