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Walkthrough
18F: The Irreversible Spiral Orbit
As the floor's name implies, 18F is chock full of one-way floors. Every path that doesn't lead to the 19F stairs will ultimately lead back to the start of this floor, so be prepared to do a lot of backtracking, especially if you want all the items. The amount of experience from enemies jumps significantly on this floor; expect to gain levels very quickly as you explore. You'll need it for the battle against Rinnosuke.
Notable Enemies
Rabbit Snipers are not only fast, they have an attack called Snipe that often targets the third or fourth character in your party, and can appear in groups of two.
Shub-Nigguraths can use Destroy Magic, which reduces your active party's SP to zero.
Map
Bosses
Rinnosuke
| HP | Level Recommendation | EXP | Skill Points | Drop |
|---|---|---|---|---|
| 1,360,000 (Initial); 1,260,000 (Fire); 1,280,000 (Cold); 1,240,000 (Nature); 1,280,000 (Wind); 1,220,000 (Mystic); 1,240,000 (Spirit); 200,000 (Final) | 90+ | 156,000 | 118,800 | Star of Elendil |
| By far the longest and most technical battle up to this point, Rinnosuke has no less than eight different forms you have to fight against. For his initial form, you need to reduce his HP to below one million before he starts switching through his elemental forms. Rinnosuke can take on any of his six elemental forms, each with its own HP and a weakness to its opposite element (i.e. fire form is weak to cold). Each element keeps track of its own HP; each must be reduced below one million HP, at which point he'll use Form Destruction and that form will be destroyed. All six need to be destroyed before his final form.
Rinnosuke has an enormous variety of attacks to throw at you, which change depending on his current element, although most of his elemental attacks are generic party attacks. In his initial and final forms, he has the dangerous Rasetsu Fist, which deals around 6000 damage, ignores Defense, and can paralyze. All forms have access to Scarlet Gold Sword and Start of Heavenly Demise, strong composite attacks that also drain 1 TP from their victims. This fight is largely a battle for survival; if you're at an appropriate level and making full use of defensive buffs, most of Rinnosuke's attacks aren't truly dangerous, just strong. Note, however, that he's completely immune to debuffs and can't be poisoned or paralyzed, so concentrating on your own buffs is the only option. He becomes much more dangerous when his final form is reached; he'll use World-Shaking Military Rule, greatly increasing his offensive and defensive stats. He only has 200,000 HP in this form; burn him down quickly before he overruns you.
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